2016 has been a defining moment for virtual and augmented reality. From Pokemon GO to Facebook’s newly announced standalone VR headset, the virtual reality market has taken off and we’ve just scratched the surface in terms of innovation. Previously, virtual reality seemed to be a technology that was reserved only for tech enthusiasts and extreme gamers. However, we are now starting to see its mainstream application. As virtual reality becomes more common in business and personal settings, less expensive equipment is becoming available, providing an opportunity for organizations to adopt the technology at a wider scale.
From corporate offices to real estate firms, Pieter Aarts, CEO of the virtual staging application roOomy, discusses the industries that stand to experience the biggest impact from virtual reality.