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From RFC 2068 Hypertext Transfer Protocol -- HTTP/1.1:
10.4.5 404 Not Found
The server has not found anything matching the Request-URI. No indication is given of whether the condition is temporary or permanent. If the server does not wish to make this information available to the client, the status code 403 (Forbidden) can be used instead. The 410 (Gone) status code SHOULD be used if the server knows, through some internally configurable mechanism, that an old resource is permanently unavailable and has no forwarding address.
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Getting the right image
IntraNet, 1/26/98
Use these format snapshots for determining which best suits your image.
GIF:
- Lossless for images with 256 colors or less.
- Works best for art with flat colors and sharp edges.
- Remove vertical banding in an image, since horizontally oriented bands of color compress better than their vertical counterparts.
- Don’t introduce visual noise – i.e., random pixels that break up blocks of solid color.
- Avoid the dithering technique of using a group of different colored pixels to simulate a color. It breaks up rows of color that can be minimized.
JPEG:
- Little or no loss in image quality for continuous tone at low compression ratios and fair for flat color, sharp-edged art and black-and-white images.
- Medium compression ratios are most suitable for continuous tone images on the Web.
- High compression ratios give poor quality. They are only suitable for thumbnails and previews.
- Avoid using for images with blocks of a single color.
PNG:
- Images are 10% to 30% smaller than GIF images.
- Supports gray scale up to 16 bits per pixel and true color up to 48 bits per pixel, with up to 32 bits color with 16 bits of alpha data. This allows for up to 64,000 levels of transparency.
- Avoid introducing vertical detail or visual noise.
- Avoid dithering.
Comparing image formats:
| Image format | GIF | PNG | JPEG |
| Minimum compression | 4:1 | 5:1 | 10:1, 30:1, 60:1 |
| Maximum compression | 10:1 | 15:1 | 20:1, 50:1, 100:1 |
| Lossless | Yes* | Yes | No for all three |
| Maximum palette | 8 bit | 48 bit | 24 bit |
| Use for line art | Good | Good | OK, good, very good |
| Use for continuous tone | Poor | Poor | Very good, good, fair |
| Supports an alpha channel ** | Yes** | Yes | No |
| Support for multiple channels | Yes | No | No |
| Use for animation | Yes | No | No |
| Provides error correction | Yes | No | No |
* For images with palettes of 256 or fewer colors.
** Transparency.
*** Implemented as a simple binary transparency (fully opaque or fully transparent) for a single palette entry.
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