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IBM, Second Life create business-friendly virtual worlds

BM pilots virtual world behind its own firewall
By Jon Brodkin , Network World , 04/03/2008

IBM and Second Life creator Linden Lab are teaming up to build enterprise-ready virtual worlds that can be deployed behind a customer's firewall, the companies announced Thursday.

IBM is piloting a virtual world behind its own firewall using its BladeCenter servers (compare server products) and Second Life's content creation tools, in a project demonstrated at the Virtual Worlds 2008 conference in New York City. Ultimately, IBM and Linden Lab plan to sell customers the tools they need to do the same thing behind their own firewalls.

Just as employees use the same Web browser to access corporate intranet pages and the World Wide Web, with this technology they will be able to access their employer's custom-built virtual world as well as the public areas of Second Life's   "mainland."

"This marks the first time a portion of the Second Life Grid will be deployed behind a corporate firewall, with the goal of creating a solution that businesses can quickly deploy to get work done in a new way," IBM states in a press release.

IBM's pilot virtual world will let Big Blue employees use chat, instant messaging and voice communication programs while also connecting to user-generated content in the public spaces of Second Life.

"As virtual world technologies and platforms become more commonplace, we see a need for an enterprise-ready solution that offers the same content creation capabilities but adds new levels of security and scalability," says Colin Parris, vice president of digital convergence at IBM, in a press release.

IBM and Linden Lab have been collaborating for a while, having announced last October a plan to "develop open-standards based technologies and methodologies to enhance the Internet's various virtual worlds and build interoperability between them," CIO reported. 

IBM also opened a virtual sales center in Second Life last year and, separately from the Second Life partnership, is building an internal virtual world where work groups can have meetings.

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