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Miyamoto confirms 'Demo Play' for New Super Mario Bros. Wii

By Sean Mirkovich, GamePro
June 15, 2009 07:30 PM ET
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Nintendo has a reputation, for better or for worse, of trying to reach a wide audience, especially with their current generation system the Nintendo Wii. There's no doubt that the system has appealed to people who would otherwise ignore gaming all together, such as parent's who find the system to be "family friendly." But, it seems Nintendo wants to encourage consumers even further, by implementing a "help feature" for gaming which is tentatively called, "demo play."

In an exclusive interview conducted by USA Today, Shigeru Miyamoto recently announced that "demo play" will be included in this years upcoming New Super Mario Bros. Wii.

"In New Super Mario Bros. Wii, if a player is experiencing an area of difficulty, this will allow them to clear troubled areas and take over when they're ready" confirmed Miyamoto, through his translator. "And yes, we're looking into this for future games, too" Miyamoto says.

From what we know of it, the concept of "demo play" is to allow players who find a particular level too difficult, the option of pausing the game and allowing the game to take over and complete the level for them. If they wish to continue, all they have to do is press any button to resume gameplay. The idea proposes to eliminate the need for a strategy guide or internet walkthrough, and will allow consumers who are young or new to video games to find an easier entry point into a game experience.

New Super Mario Bros. Wii is expected this holiday season, with "demo play" included.

Check out the original article here at USA Today.

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