With IDC predicting the iPhone App Store could top 300,000 apps next year, perhaps the race for numbers should end.
Rather than looking for ways to approve more applications, Apple might want to start saying "yes" to a much smaller number. Quality over quantity, don't you know?
I am quite aware that this may seem to be at odds with my earlier comments about Apple's monopolies--the Apps and iTunes music stores--being bad for consumers.
However, they show no signs of going away and I am a realist: Apple should shift from trying to have the most applications to having the best ones.
Among other things, this will require the iPhone to consistently be the best applications platform, which it arguably isn't now, following release of Motorola's Droid and the latest version of Google's Android OS.
Maybe the next-generation iPhone, supposedly being tested in the wilds of San Francisco, will solve this problem by leapfrogging Android handsets.
(My colleague, Tony Bradley, almost suggests it will be impossible for Apple to approve enough apps to reach 300,000 in 2010, even though developer interest remains strong).
Besides hardware improvements--multitasking, faster networks, etc.-- there is much Apple can do to improve the iPhone apps experience:
In short, Apple needs to make it more difficult to get into the App Store as well as more difficult for sub-par applications to stay. The iPhone has so far differentiated itself on quality of experience. One way to battle an open platform, such as Android, is to make exclusivity a feature that customers want.
David Coursey has been writing about technology products and companies for more than 25 years. He tweets as @techinciter and may be contacted via his Web site.