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First look: New iPhone games from Electronic Arts

By Chris Holt, Macworld
December 17, 2009 08:21 PM ET
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On Thursday, EA Mobile unveiled three new games that are coming soon to an iPhone or iPod touch near you. Though no release dates have been set yet, look for theses titles in the coming weeks.

Spore Creatures

Spore Creatures is an adaptation of the creature phase from 2008's evolution simulator, Spore ( Macworld rated 3.5 out of 5 mice ). But thanks to some impressive graphics and an accelerometer-controlled top-down display, Spore Creatures looks to be a game carefully developed for the iPhone platform."

The producer for Spore Creatures, Kam Zambel, sat down with me to demonstrate the gameplay of this evolution simulator. The developers worked hard to create an open world environment for players to explore with their unique critters. The dedication to open-ended gameplay isn't limited to the 20 levels for your creature to scavenge, hunt, and discover, but also to the game's iconic creature creator. Thanks to the iPhone's touchscreen display, manipulating the creature's body is only a pull, pinch, or flick away. Kam explains that with 45 creature parts and five different character traits to level up (offensive, defensive, socialization, movement, and perception), the combinations for unique creatures are virtually infinite.

The game begins when your creature makes its first tepid steps onto land. You'll have to eat creatures smaller than yours to stay alive and collect their DNA to evolve. You can befriend creatures or attack and eat them; each strategy has advantages and disadvantages. You'll also encounter puzzles that will unlock new areas to explore or allow you to defeat "epic creatures" you'll encounter in certain areas. During the demo, Kam showed that in order to get past a boulder, her creature needed to develop legs and pull the rock away.

Throughout gameplay, you can evolve three times and reach new zones. You'll encounter new parts to attach to your creature and develop its skills. The zones are varied too, from beach areas to forests to icy tundra. Each has its own unique creatures to encounter.

While Spore Creatures lacks multiplayer, EA is confident that the customizable abilities of the creatures (thanks to Spore's innovative Creature Creator) and the wealth of things to explore will keep players interested. Spore Creatures will be compatible with all versions of the iPhone and iPod touch.

The Simpsons Arcade

Few cultural icons have the staying power or lasting impact of The Simpsons. Inspired by the 1991 arcade title and featuring the voice talents of the television show cast, The Simpsons Arcade for the iPhone and iPod touch is steeped in authenticity and reverence for the source material.

The game is a side-scrolling beat-'em-up, much in the style of the original arcade game. Steve Robert, producer of the Simpsons Arcade, explains that getting the characters and settings right was a top priority. To that end, Dan Castellaneta, Hank Azaria, Nancy Cartwright, and the other main voice actors all reprise their roles from the series for the iPhone game. When you hear Homer yell "D'oh!" it's the actual voice of Homer, Dan Castellaneta. EA worked with Michael Price, one of the writers for the show, in order to ensure the game was as true to the series (and funny!) as possible.

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