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Time sink #1 (first of a series)

Jan 26, 20062 mins
Data CenterVideo Games

I know you’re busy and you have better things to do so I feel I should apologize up front for bringing this I’m-not-sure-what-the-hell-it-is to your attention as it is gauranteed to waste at least 20 minutes of your valuable time …

World of Sand is Java applet-based game or scenario or whatever you want to call it published by DOFI-BLOG どふぃぶろぐ. The applet simulates four falling streams; one each of sand, water, salt, and oil. You can channel all of the streams by drawing lines and erase the lines as you see fit. You can draw “spouts” — lines that produce water; “fire” which burns the oil quickly; “wax” which “fire” burns slowly; and a big blob that I believe is called a “slug” that I haven’t yet figured out what should be done with it. There’s also a weirder yet version called Hell of Sand with little stick figure people being tomented by the torrents of falling stuff and chased by the “slug”. I think. All of the documentation is in some pictographic language so getting to the bottom of what’s going on and why is tricky. Then again, the game/simulation is bizarrely compelling. I figure that has to be a way to get a cylic system going say with fire burning oil which releases water which puts out the oil which rekindles the fire and so on … let me know if you find a way to do this. Finally if you want further weirdness check out more DOFI-BLOG どふぃぶろぐ creations: Rolling “Omusubi” New Rolling “Omusubi”  ”Omusubi” Block Breaker) Cat Sledging  Slug Slayer  WAR OF THE HELL [Thanks to Jim Sterne for spotting this particular time sink.]


Mark Gibbs is an author, journalist, and man of mystery. His writing for Network World is widely considered to be vastly underpaid. For more than 30 years, Gibbs has consulted, lectured, and authored numerous articles and books about networking, information technology, and the social and political issues surrounding them. His complete bio can be found at

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